All defensive mods give a base bonus to Armor, Shields, or Health depending on the technology type and individual mod. Armor, shields, healing abilities, auras, movement abilities. All offensive mods give a stacking base % damage bonus to all the unit’s attacks in addition to other bonusses. Increases accuracy, add status effects on enemies, change damage channel. Before then, you'll just be paying too much for an unfinished and underpolished game that keeps charging you extra for every upgrade it takes until it becomes a decent game. Smart money says you should just save your money for a few years after release and buy the Complete Game Edition which comes with all the expansions and DLC, if it's any good. As tempting as it may be to assume the Triumph will have learned from their mistakes and do better this time around, the Civilization series parallel is getting a bit strong here, and so I feel compelled to note that Civ 5 was also a worse launch than Civ 4's rather bad launch (with Civ: Beyond Earth and Civ 6 doing even worse), so take my advice and whatever you do: do not fucking pre-order or buy the game in the first week of launch. And that was before Paradox got in the mix, so if you ask me there are very good odds that Planetfall is going to be a barebones launch where you have to shell out for ton of DLC to make the game playable. Age of Wonders 3 was very much a dull fucking barebones game on launch that required several patches and expansions to become decent-ish. If I were you, I wouldn't get my hopes up.
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